12
Corner 12
The DSM's desk.
A STBY and a GO key for each of 12 channels, under a 12.3" touchscreen that names them. The keys run the show. The screen tells you what they'll do.
Priced when you build your rig.

Renders of the current design.



The screen sits beside the show.
It runs Book: the cue stack, the clock and a name for every key.
Picture: The Corner with its screen on, STBY 1 lit red, beside a Wing on STANDBY.
Skip the rest of this sceneIf the computer stops, the channel keys don't.
The channel keys, channel state and the Wings run on their own controller, with no operating system to crash. Every STBY and GO key, the master keys and every Wing carry on. The cue keys wait for the computer: CUE GO pulses slowly, at 0.5 Hz, while it's away.
In the picture, CUE GO is caught mid-pulse.
Picture: The Corner with its screen dark; STBY 1 steady red, GO 1 dim green; the Wing shows ACK'D.
GO still fires.
The DSM presses GO 1 and the Wing lights green. When the computer is back, it catches up on what it missed.
Picture: The screen still dark; GO 1 lit green and the Wing lit green, showing GO.
Look closer.

CUE GO runs the current cue, then moves to the next. DIMMER sets the desk lamp; push it to switch the lamp on or off.

The screen names every column, right above its keys.

Master STBY and GO for the channels in the group. PREV, NEXT, BACK and HOLD for the cue stack.

Book on the Corner: the current and next cue, the clock and every channel. Locked by default, because the keys are the controls.
Corner 12 in numbers.
- Channels, each with its own STBY and GO key.
1 s
From power on to working channel keys.Design target
25 s
To the touchscreen.Design target
5%
DARK takes the keys, CUE GO and the screen down to 5%, for the blackest corner. The Wings don't change.

12.3"
Touchscreen, 1920 × 720.2
Foot switch inputs, for hands-free master GO and STBY.1 s
Hold GO to force it. The show report marks it FORCED.
Specifications
| Channel keys | 12 STBY and 12 GO, lit |
|---|---|
| Other keys | Master STBY, master GO, CLEAR, DARK, PREV, NEXT, BACK, HOLD; CUE GO button; DIMMER knob |
| Touchscreen | 12.3", 1920 × 720 |
| Connections | Show network, 2 foot switch inputs, a contact-closure output that pulses on every GO, desk lamp |
| Key press to Wing lamp | Under 30 ms (95th percentile, through one switch) |
| Channel keys ready | 1 s from power on |
| Touchscreen ready | 25 s |
| Devices per show | Up to 64 |
| Show control | OSC (UDP 8000, TCP 8001), MIDI Show Control |
Performance figures are design targets from the specification; they are measured on production hardware before release.
Which Corner is right for you?
Choose by how many departments take cues from you. Several Wings can share a channel.
Corner 12
12
- Channels with their own STBY and GO keys
- 1 to 12
- Devices in a show
- up to 64
- Price
- Priced when you build your rig
Corner 24
24
- Channels with their own STBY and GO keys
- 1 to 24
- Devices in a show
- up to 64
- Price
- Priced when you build your rig
Hire kit
1 case
- In the case
- A Corner 12, six Wings, a Hub 8 and the cables
- For
- A day, a week, a run or a season
The Corner 24's details are limited to what is confirmed here.

Build your rig.
Put a Wing wherever an operator takes cues. The configurator works out the Hubs, the cables and the price.




